Page MenuHomeFeedback Tracker
Feed Advanced Search

May 10 2016

NeMeSiS edited Steps To Reproduce on T69674: dropWeapon action severly broken.
May 10 2016, 4:44 AM · Arma 3
NeMeSiS edited Steps To Reproduce on T69672: someAmmo does not take loaded magazines into account.
May 10 2016, 4:44 AM · Arma 3
NeMeSiS edited Steps To Reproduce on T69673: Accidental doublepost, please delete this one..
May 10 2016, 4:44 AM · Arma 3
NeMeSiS edited Steps To Reproduce on T63989: Make seperating communications device and default playback device possible ingame.
May 10 2016, 1:08 AM · Arma 3
NeMeSiS added a comment to T62593: Lightsystem is allways broken at 21:15 on Stratis..

Probably the same as http://feedback.arma3.com/view.php?id=320

May 10 2016, 12:07 AM · Arma 3

May 9 2016

NeMeSiS added a comment to T58762: Sound cutting out in large battles.

AFAIK that soundsetting is not bits, its the max amount of sounds that may play at the same time.

May 9 2016, 3:29 PM · Arma 3
NeMeSiS added a comment to T58687: HDR darkens scene at very early dawn.

Fixed in the (recent) Development build that changed the lighting, however, so far only the lamps in the harbor seem to have been updated, most of the inner town is still completely dark.

May 9 2016, 3:26 PM · Arma 3
NeMeSiS added a comment to T58687: HDR darkens scene at very early dawn.

Seems fixed for all lights i could find, including vehicle headlamps. Looks nice.

A side effect that seems introduced around the time of my last feedback is the rather light sky, even at moonless nights. While the lighting of the terrain seems to correspond nicely to the brightness of the moon, the sky is always quite bright, mostly above the horizon.
During moonless nights this gives completely black terrain, with a nearly lightblue night-sky, which does not make sense. The sky should be scarcely brighter than the terrain, as the terrain should take its lighting from the entire sky, not just the moon.

May 9 2016, 3:26 PM · Arma 3
NeMeSiS edited Steps To Reproduce on T58687: HDR darkens scene at very early dawn.
May 9 2016, 3:26 PM · Arma 3