Page MenuHomeFeedback Tracker
Feed Advanced Search

May 10 2016

Pvt_Ryan edited Steps To Reproduce on T70990: Dragging wounded sodiers forces primary weapons.
May 10 2016, 5:31 AM · Arma 3
Pvt_Ryan added a comment to T70770: Poor vehicle collision/damage physics resulting in abrupt explosions and insta-deaths.

Added issue with catastrophic destruction resulting from any contact whatsoever with any part of a tree, even the outer twigs and leaves that should realistically have a lot more give.

May 10 2016, 5:24 AM · Arma 3
Pvt_Ryan added a comment to T70770: Poor vehicle collision/damage physics resulting in abrupt explosions and insta-deaths.

I definitely agree with the bits about skidding landings and tree branches; adding that now.

May 10 2016, 5:24 AM · Arma 3
Pvt_Ryan added a comment to T70770: Poor vehicle collision/damage physics resulting in abrupt explosions and insta-deaths.

Thanks for the addition. Can you be more specific about when you feel helicopters get destroyed too easily?

May 10 2016, 5:24 AM · Arma 3
Pvt_Ryan edited Steps To Reproduce on T70770: Poor vehicle collision/damage physics resulting in abrupt explosions and insta-deaths.
May 10 2016, 5:24 AM · Arma 3
Pvt_Ryan added a comment to T70770: Poor vehicle collision/damage physics resulting in abrupt explosions and insta-deaths.

Added issue with climbing the rubble of destroyed buildings resulting in death.

May 10 2016, 5:24 AM · Arma 3