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Dragging wounded sodiers forces primary weapons
Closed, ResolvedPublic

Description

When attempting to begin dragging a downed soldier while the sidearm is out, the "switch to primary" animation will be forced before you can start moving, and when the soldier is released the "switch to secondary" animation occurs. I will assume this results from there not being dragging animations to accommodate sidearms, which is weird because you'd think it would be easier than dragging someone while carrying a rifle.

Details

Legacy ID
1903407128
Severity
None
Resolution
Unable To Duplicate
Reproducibility
Always
Category
Gameplay
Steps To Reproduce

See above. I discovered this while using the .408 sniper rifle.

Additional Information

This is quite frustrating because such little delays can often result in death, especially in the perilous kinds of situations when you find yourself having to drag soldiers back for medical attention.

Event Timeline

Pvt_Ryan edited Steps To Reproduce. (Show Details)Aug 11 2013, 1:35 AM
Pvt_Ryan edited Additional Information. (Show Details)
Pvt_Ryan set Category to Gameplay.
Pvt_Ryan set Reproducibility to Always.
Pvt_Ryan set Severity to None.
Pvt_Ryan set Resolution to Unable To Duplicate.
Pvt_Ryan set Legacy ID to 1903407128.May 7 2016, 3:57 PM
AD2001 added a subscriber: AD2001.May 7 2016, 3:57 PM

BIS is not responsible for the script you were using.

Please contact the mission/script maker about this issue and close this ticket.

Dragging of soldiers currently isn't an Arma 3 feature, please steer your feedback towards the addon maker or mission maker that made that feature.