We figured out why this starts to happen. Basically if a vehicle is on the map with less than 3 wheels, it counts as a "non-entity" or whatever.
That then causes the whole server to go into a state of "desync". Basically until the server restarts again you will have a bunch of different issues as described in this thread.
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Oct 22 2022
Oct 22 2022
Oct 20 2022
Oct 20 2022
So we've got "no collision damage" configured for all vehicles, so before 1.19 when I hit a tree like this it would just bounce off and I would continue as normal.
May 30 2022
May 30 2022
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