I personally think this is worthy of a hot fix, but BI may not think so.
With so many multi-player mods out there, it jeopardizes game balance when someone can easily re create an item.
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May 10 2016
May 10 2016
Bamboozled added a comment to T75427: Using deleteVehicle on a Object / Entity Causes a Crash To Desktop..
The only reference I have is in Breaking Point, but these were the steps to recreate it for me;
- Open the inventory of the object (a dead zombie's backpack in this case).
- Have the zombie despawn or move out of range (I seem to remember the dead zombie falling through the floor of a tower while I was on the first floor).
- Application should crash at this point.
That is about as precise as I can get, hope it helps.
Bamboozled added a comment to T75427: Using deleteVehicle on a Object / Entity Causes a Crash To Desktop..
I would imagine that object assets (a zombie model) falling through geometry (a military tower) would be an ARMA III problem, though you may have a point if this is not the case.
I also did not say that it cannot be reproduced in ARMA III, only that this was my frame of reference.
Bamboozled added a comment to T75427: Using deleteVehicle on a Object / Entity Causes a Crash To Desktop..
I had this happen when I was looting a backpack on a zombie and it despawned.
This immediately crashed my game and forced a re-spawn. My guess is due to the combat logging countermeasure.
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