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May 10 2016

TimSkijwalker added a comment to T90385: Floating objects.

there also a floating haystack east of Devil's castle. (at the shed)

May 10 2016, 5:31 PM · DayZ
TimSkijwalker set Category to category:animations on T88426: Switching weapons while running has a hickup..
May 10 2016, 4:20 PM · DayZ
TimSkijwalker set Category to category:aibehavior on T88425: If a zombie hits you and you run back in time to avoid the hit you still get hit..
May 10 2016, 4:20 PM · DayZ
TimSkijwalker set Category to category:weapons on T88424: I strongly believe some melee weapons could use a slight increase in strength..
May 10 2016, 4:20 PM · DayZ
TimSkijwalker edited Steps To Reproduce on T88423: There is a floating tree.
May 10 2016, 4:20 PM · DayZ
TimSkijwalker added a comment to T87202: Night time can be easily cheated away with gamma/brightness sliders for night vision.

Night is currently not fun for me with everybody else cheating by changing brightness and gamma.

Please make the night more fun, allow us to see more. maybe a full moon every night, night can be soo much fun and I understand it's maybe not the way its supposed to be but it will be a lot more fun.

(most fun I had playing the mod was on a modded server with brighter nights, it's filled with tension and it just feels amazing)

May 10 2016, 3:22 PM · DayZ