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Tue, Nov 26

sysrover added a comment to T186757: Please remove or increase the limit for preprocessor directives count (#define).

FIx

Tue, Nov 26, 2:08 AM · DayZ Modding, DayZ

Mon, Nov 4

sysrover added a comment to T186034: Client crash without error.

Thank you mr Geez for your help.
I hope dev team will find the way to give proper errors to find out what to fix.
As for now, I blocked part of code in vanilla code that could probably cause this and this wold help until the dev team finds the way.

Mon, Nov 4, 4:52 PM · DayZ

Fri, Nov 1

sysrover added a comment to T179444: Can not change vanilla stringtable.csv from my mod.

Good day mr Geez it will be wonderful to get any info about this topic.
Thank you

Fri, Nov 1, 3:51 PM · DayZ Modding, DayZ
sysrover added a comment to T186034: Client crash without error.

Ok, the main thing is that users were using default weapons this time. And interesting thing was that this error never appeared before 1.26

Fri, Nov 1, 2:55 PM · DayZ

Thu, Oct 31

sysrover created T186034: Client crash without error.
Thu, Oct 31, 11:55 PM · DayZ

Aug 19 2024

sysrover created T183815: Server Crash.
Aug 19 2024, 8:49 PM · DayZ

Jul 23 2024

sysrover added a comment to T182904: Workbench does not make proper *.anm from *.txa file.

Did it make 7 frames instead of 2?
Because as you saw in my screenshot it makes only 2 frames instead of 7

Jul 23 2024, 6:04 PM · DayZ Modding, DayZ

Jul 16 2024

sysrover added a comment to T182904: Workbench does not make proper *.anm from *.txa file.

It looks like when digits are imported to the workbench and converted to ANM it uses Truncate instead of Round. And that causes a loss of information.

Jul 16 2024, 4:50 PM · DayZ Modding, DayZ
sysrover created T182904: Workbench does not make proper *.anm from *.txa file.
Jul 16 2024, 2:08 PM · DayZ Modding, DayZ

Jun 20 2024

sysrover added a comment to T179874: Crash with custom skeleton zombies/mutants client only.

Its not resolved

			else if (entity && (entity.IsZombie() || entity.IsZombieMilitary()))
			{
				ZombieBase zombie = ZombieBase.Cast(entity);
				if (zombie)
				{
					entityPosition = zombie.GetBonePositionWS(zombie.GetBoneIndexByName("spine3"));
				}
			}

stil same

Jun 20 2024, 2:20 AM · DayZ Modding, DayZ

May 23 2024

sysrover added a comment to T181413: All wolf based creatures cause server fps drop .

I added video https://youtu.be/gQf7ByiXJgo there you can see how FPS drops on the server after I spawn wolves

May 23 2024, 4:24 AM · DayZ
sysrover created T181413: All wolf based creatures cause server fps drop .
May 23 2024, 3:44 AM · DayZ

Feb 28 2024

sysrover added a comment to T179444: Can not change vanilla stringtable.csv from my mod.

It looks like vanilla string table loads last.

Feb 28 2024, 6:17 PM · DayZ Modding, DayZ
sysrover created T179444: Can not change vanilla stringtable.csv from my mod.
Feb 28 2024, 5:44 AM · DayZ Modding, DayZ