Would be great if y'all fixed the restart looping. It's old and played out.
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Today
Thu, Apr 3
Y'all broke a mod that's been around since 2018 and has almost 1.4 million subs, lol
In T189290#2784400, @Ded_Mazai wrote:@Dirkalot mod for endless running. sorry, the translator didn't translate it correctly.
In T189290#2784375, @Ded_Mazai wrote:@Dirkalot This is related to the old mod, disable it.
Bruhhhhh, now players can't jump or hold their breath without taking damage from zombies. Did y'all even test this hotfix?
Mar 27 2025
Would it be possible to get the tools to read the mini dump?
I still have a couple of servers that get stuck in start up loops, but then some restarts, they restart first try.
Mar 18 2025
So I run 6 live servers, 3 of them have been crashing multiple times per restart since 2-25. Those 3 servers just went a full restart, 3 hours, without a crash. This is a good sign.
2 updates in a row where one of my server's dayzserver.exe processes is stuck in Windows and can't be deleted/replaced without restarting the bare metal. Lovely.
I haven't seen anything, I did see they posted 5 days ago on X, that they were "consolidating" servers due to less demand from previous launches.
Doesn't look like today's hot fix addresses this issue.
Mar 13 2025
In T189290#2770703, @auxOlives wrote:Well done! 🔥🔥🔥
Mar 6 2025
I haven't seen anything, I did see they posted 5 days ago on X, that they were "consolidating" servers due to less demand from previous launches.
Mar 1 2025
In T189290#2761413, @OGBDayz wrote:What does a dayz server try to do roughly hourly? at basically an hour +2-5 minutes my server crashes. If it makes it past the first hour it will probably crash at 2 hrs + 2-5 minutes, if it makes it past that it's a crash at 3 hours etc. It still appears to be related to the server saving or checking save files on people as seems to be mentioned above. What am I missing? I have all events turned off and still crashing, so it's not them
I was having very consistent crashes with an air drop mod. After removing that mod, the crashes now seem to be random. However, I'm starting to notice player connect/disconnect activity at the end of the all my script logs on crashes. I've seen a similar issue with a vehicle mod roughly a year and half ago. When a player joined or died and respawned as a certain character type it would crash the server. Were any changes made to characters players can play as?