I'd say a lot of capabilities should have depended on the gears, rather than difficulty setting. Basically much of the HUD symbology should only be available when tactical glasses or some sort of HMD is worn. That could include on screen waypoint display, squad member diamond, assigned target box. Known mines too. But maybe not crosshair though, that's simply a rough representation of your point shooting accuracy, not much of a HMD capability.
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