For example, a synced var named missionStartServer will make me and other developers able to make script that check for the actual uptime of the server by comparing it to the time when player joins. (that will be missionStartServer - missionStart executed on the client)
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May 10 2016
May 10 2016
IT07 edited Steps To Reproduce on T83318: Fire/Object geometry of certain stone types VERY inaccurate.
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