Added a crash report for Arma without the MaxMem parameter. This crash in particular happened after placing a mortar team in a multiplayer Zeus game.
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May 10 2016
May 10 2016
We managed to get the Zeus game mode to partially work by doing the following:
- I host and load into the server by myself and have my friends join in as spectators.
- Fail the mission by killing myself.
- Return to lobby but do not restart.
- Have everyone load in normally.
This gets the game up and running for a bit, but as soon as I start placing NPC's and structures, my game crashes shortly after. Also, to clarify, it is a custom mission that I am working on; a Zeus v Zeus RTS-style game mode. Not sure the mission has much to do with the crashing though.
I disabled the MaxMem parameter and I was able to play wasteland for a good solid 2 hours. But I tried to host a multiplayer Zeus mission for a few friends, and I kept crashing with the same error at the briefing map.
Attached the report that Arma created upon crashing (as a .7z).
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