After testing step by step, I discovered that the reason units weren't responding to the addForce function was because they had already been killed (this was an issue with my mod). So the conclusion is: addForce doesn't work on units that have just been killed — it takes a few seconds before it starts working normally. During that time, even executing _man awake true has no effect. Sorry for wasting your time. I think this case can be closed.
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Wed, Jul 16
Wed, Jul 16
TT_12345 added a comment to T193399: The PhysX interface function addForce in Arma 3 does not work properly under certain circumstances..
TT_12345 added a comment to T193399: The PhysX interface function addForce in Arma 3 does not work properly under certain circumstances..
Here are the conclusions from my further testing:
Jun 19 2025
Jun 19 2025
Jun 10 2025
Jun 10 2025
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