Even since weather syncing has been added to the game, there has been issues with "blinking" fog and rain that has plagued missions which already have their own weather sync scripts, because the engine weather sync has lower value precision than said scripts, and tries to enforce values every second or so.
For an unknown reason, the situation became even worse in v1.46, with fog sometimes going from 0 to 1 in less than a second. It should be noted that this has never been an issue before engine weather syncing was added.
A simple option in description.ext to disable weather sync would be extremely appreciated, like "weatherSync=0;"
<b>tl;dr: weather syncing is broken, need an option to bypass</b>