- When the CombatLifeSaver is being run into by another player during revive or heal animation, he loses all his abilities instantly, nomore heal or revive until that medic has relogged or restarted the game.
- When patient moves (or he or medic get bumped into) during healing animation, the medic will not be able to perform anymore heal/revive actions until that player relogged.
I believe this has to do with player`s position/coordinates need to be excatly the same during, or at start and end of heal-/reviveanimations.
If I remember correctly, before HeliDLC patch, when player sit/crouch/prone/stand stationary in one location and gets run/bumped into by another player, both players would collide, move own character a little bit aside, BUT gliding own character back into original position from before the collision. It looked abit like "rubberbanding" effect... that now is missing; players can move other players around by bumping into them!
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