The setPosATL command now causes objects to disappear!
Description
Description
Details
Details
- Legacy ID
- 2017664913
- Severity
- None
- Resolution
- Fixed
- Reproducibility
- Always
- Category
- Scripting
Steps To Reproduce
Write this in the init. box of an invisible helipad:
Rubbish = "Land_Garbage_square3_F" createVehicle position this; deleteVehicle this; Rubbish setdir 220; this setPosATL [getPosATL this select 0, getPosATL this select 1, 1.025];
The object disappears!
Additional Information
This occurred with today's (09/09/2014) update. It's fine on Stable Branch.
Event Timeline
Comment Actions
Sorry - it appears I've made a duplicate of this post! If you use the setPosALT on the player - they get transported to this weird, under the sea place - really weird!
Comment Actions
Can't play any of my missions on Dev build - seems any command with the word 'Pos' in won't work.