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Add isTurnedOut command to SQF from VBS
Closed, ResolvedPublic

Description

Simple, enable the isTurnedOut SQF function from VBS in the Arma 3 builds. The code is there, nothing in it is using VBS specific code, it's all using code consistently used in other Arma 3 enabled portions. If someone could take 5 minutes out of their lunch break to add this feature that should have been added 10 years ago it'd be really really REALLY nice.

Details

Legacy ID
223151137
Severity
None
Resolution
Fixed
Reproducibility
N/A
Category
Feature Request
Steps To Reproduce

Open vbsCmds.cpp, copy XX macro to one of the SQF function files used in A3, scroll up and copy the actual function. Done.

Additional Information

Seriously, why hasn't this been added? Hacky solutions by the community are getting tiresome and overly complicated when the solution has been in the engine since day one almost.

Event Timeline

Nou edited Steps To Reproduce. (Show Details)Jul 10 2014, 6:51 AM
Nou edited Additional Information. (Show Details)
Nou set Category to Feature Request.
Nou set Reproducibility to N/A.
Nou set Severity to None.
Nou set Resolution to Fixed.
Nou set Legacy ID to 223151137.May 7 2016, 6:56 PM
nomisum added a subscriber: nomisum.May 7 2016, 6:56 PM

why isnt this fixed yet :S

kllrt added a subscriber: kllrt.May 7 2016, 6:56 PM

Nice work, BI.

Nou added a subscriber: Nou.May 7 2016, 6:56 PM
Nou added a comment.Jul 10 2014, 8:32 PM

Sorry for the snarkiness of my ticket, but after finding that driverAction and driverInAction have no relevance to a unit being "turned out" in the internal state of the game (as in used by the sound system, see the ATV with its internalDampning factor of 0.9 and no driverInAction vs. driverAction) I got fed up trying to implement a reasonable solution to determining the in/out state of a vehicle position.

Nou added a comment.Jul 22 2014, 8:03 AM

So I replicated the engine functionality in SQF (didn't know you could pull the animationPhase from engine defined animation sources). Can probably put this task down extra low right now since it seems to be working 100% now

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.