I've noticed that Zeus has been changed so that the sides of AI units cannot be changed. This restricts the gamemaster's ability to storytell as it's more difficult to create POWs, traitors, and non-fleeing civilians. It would be splendid if you guys could add that feature back in.
Description
Details
- Legacy ID
- 760294894
- Severity
- None
- Resolution
- Fixed
- Reproducibility
- Always
- Category
- Zeus - Feature Request
- Create a unit of one faction
- Attempt to assign them to a group of another faction.
Event Timeline
I'm not talking about changing sides via scripting. I'm talking about changing sides using the groups feature of Zeus. Unless you're the admin of the server you're playing on, you won't be able to use that command.
ah I see. It's a shame to be honest, a player who is familiar with .sqf has incredible control over the scenario. The console should be available to all Zeuses.
Console availability can be set by mission maker. It shouldn't be available to all as that would break missions where zeus is not suppose to have total control
I suppose that makes sense
but it's kind of too bad when Zeus is limited, imo it's better to have faith that they won't abuse their powers.
Even when I am playing as Zeus trying to fight players, you never go over something they can't handle.
doesn't it work if you make a unit from one side join the squad of the unit from an other side ?
Not since update 1.22: "Fixed: Possibility to change a soldier's faction by grouping him with a group from another faction (Zeus)" -SPOTREP # 00027
this is ruining zeus experience for me and my buddies, why did you guys take this away?