CursorTarget on a SupplyCrate needs a huge amount of time to recognize, at the same time with nearObjects command you can get the crate just fine.
Also an (player distance SupplyCrate) will reveal that the create is 12 Units far away while the player stand right next to the box.
Before 1.22 both cases doesn't occur. {F24138}
Description
Description
Details
Details
- Legacy ID
- 2925690304
- Severity
- None
- Resolution
- Fixed
- Reproducibility
- Always
- Category
- Scripting
Steps To Reproduce
Start the example mission, on a hint you will have the CursorTarget, Supplycrate in a 20 Unit radius and the distance to that crate with an updateratio of 5 per secound.
Try to get the create in cursortarget it will take some time, for references there are two other objects near to create that will recognize just right after missionstart.
Distance to the crate will stay way to far for ever.
Additional Information
Exmaple Video: https://www.youtube.com/watch?v=z8xH040MjiY&feature=youtu.be
Event Timeline
Comment Actions
Mass-closing all resolved issues not updated in the last month.
Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.