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M2A1 Slammer projectiles accelerating to infinity
Closed, ResolvedPublic

Description

Hey,

First of all, I apologize if I entered the wrong category but I was unable to find out "Ballistic".

I was chilling out and enjoying the new Dev Build update and its wonderful tanks. Suddenly i've found out a weird bug with the M2A1 Heat projectiles : once fired, it goes straight and keep accelerating, rather than the contrary. I was using a bulletcam tool called Proving Ground to check its ballistic and speed.

Attention, I am using the 0.77109 Dev Build.

Details

Legacy ID
1559692771
Severity
None
Resolution
Open
Reproducibility
Always
Category
Game Physics
Steps To Reproduce
  1. Download and install a bulletcam tool such as Proving Ground. (http://www.armaholic.com/page.php?id=21226)
  2. Go to the editor.
  3. Add a M2A1 Slammer.
  4. Go to gunner, fire a Heat Projectile, and watch it.

Don't forget to turn the bulletcam on.

Additional Information

http://www.hostingpics.net/viewer.php?id=557101Screenshot2879.jpg

It goes from ~1700 as init. speed to 100 000 or more.

Event Timeline

Buli67Armed edited Additional Information. (Show Details)
Buli67Armed set Category to Game Physics.
Buli67Armed set Reproducibility to Always.
Buli67Armed set Severity to None.
Buli67Armed set Resolution to Open.
Buli67Armed set Legacy ID to 1559692771.May 7 2016, 4:30 PM
Buli67Armed edited a custom field.

Confirmed.

My repro mission for the following issue can be used to test this as well.
http://feedback.arma3.com/view.php?id=13953

toff81 added a comment.Sep 6 2013, 2:21 PM

On my side I noticed that the firepower is quite poor...
Unable to blow any kind of armour after few shots...
Is it on purpose or a bug ?

Only choper blowed but just with HE rounds...

Should be fixed with next update.

Mass-closing resolved issues not updated in 10 days.