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setObjectTexture has no Global equivalent
Closed, ResolvedPublic

Description

The scripting command setObjectTexture has no Global equivalent. This missing version of the setObjectTexture cause an unnesscary work around to script textures into multiplayer.

Details

Legacy ID
1414265461
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Scripting
Additional Information

We should have setObjectTextureGlobal and setObjectTexture to use in scripting.

Needs to sync to JIP as well.

Event Timeline

ProGamer edited Steps To Reproduce. (Show Details)Aug 19 2013, 4:03 AM
ProGamer edited Additional Information. (Show Details)
ProGamer set Category to Scripting.
ProGamer set Reproducibility to N/A.
ProGamer set Severity to None.
ProGamer set Resolution to Open.
ProGamer set Legacy ID to 1414265461.May 7 2016, 4:08 PM

PLEASE fix this! Using setobjecttexture allows mission makers to have custom textures without requiring mods for their server.

When vehicles using setobjecttexture respawn they also do not keep the set texture.

Glad to see this assigned! Hopefully user textures can become much more easy to use in missions now.

Mass closing resolved issues not updated since November.