The following video show the problem with this modul: http://youtu.be/7eBdHQRu4as
This is not a unique-special-one time-situation but a standard case. Two or more vehicles stand close together in a hangar or where ever. A player enter a vehicle and leave it again. Then the car blows up in the base nearby the other vehicles...
The problems are:
- a respawn is useless in that case (car wasn't move over a longer distance, 100m maybee ok)
- the new car are created to fast and get damage from the old one
- the position of the new car is not the home position (the car begin to travel)