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Add a waypoint type in the editor to leave a group
Closed, ResolvedPublic

Description

We have a waypoint type join/join and lead but there is no way how the units which joined the group can leave it. The script command grpNull is not working. {F20131}

Details

Legacy ID
3596463553
Severity
None
Resolution
Open
Reproducibility
Always
Category
Feature Request

Event Timeline

matkob edited Steps To Reproduce. (Show Details)Jun 23 2013, 11:07 AM
matkob edited Additional Information. (Show Details)
matkob set Category to Feature Request.
matkob set Reproducibility to Always.
matkob set Severity to None.
matkob set Resolution to Open.
matkob set Legacy ID to 3596463553.May 7 2016, 2:47 PM
ceeeb added a subscriber: ceeeb.May 7 2016, 2:47 PM
ceeeb added a comment.Jun 23 2013, 2:01 PM

This can be easily done with script commands:

[unitName] join grpNull

I cannot reproduce any problem with the grpNull command.

matkob added a subscriber: matkob.May 7 2016, 2:47 PM

I have 4 helos each of them transporting a group of soldiers. The helos join a group at the first waypoint type join/join and lead. How I disband the group of 4 helos at the release point so they go each to separate landing zone do unload the soldiers? Tha mission sqm is attached. Even the guys in formus could not help. Moreover. If we have a waypoint join/join and lead. Why there is no leave group? The same as you have for load and unload cargo.

tyl3r99 added a subscriber: tyl3r99.May 7 2016, 2:47 PM

upvoted there needs to be less scripting capabilities in arma 3 - arma 2 was basically script everything

MadDogX added a subscriber: MadDogX.May 7 2016, 2:47 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.