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[0.55.103923] Game crash upon picking up a weapon into an empty gear slot
Closed, ResolvedPublic

Description

0.55.103923 Dev branch - no problems with 0.52.103507 stable

If i replace a weapon i already carry with another from ammobox, everything works as intended. (example: replacing my current rifle with another rifle from the box)

But if i try to pick up a weapon into an empty gear slot(example; first dropping my rifle into box and then trying to pick it up again), game crashes/freezes.

I am uploading crashdumps, dxdiag and a simple repro mission to Sendspace due to size.

Details

Legacy ID
1980921786
Severity
Crash
Resolution
Fixed
Reproducibility
Always
Category
Game Crash
Steps To Reproduce
  • Load up the included mission
  • Go to the ammobox in front and open it
  • Drop either the NLAW or the MX rifle into the box
  • Try to pick it up again (or any other weapon into the now empty slot)
Additional Information

I first thought it was just the NLAW causing it, hence the file names in the attachments.

But after investigating it further, i noticed this happens (at least to me) with every weapon(rifle/AT/pistol) in the box, as long as i am taking the weapon into an empty gear slot.

If i just replace my weapon with another from ammobox (with right clicking it), no crash happens.

I did not try if dragging the weapon instead of right clicking makes any difference.

Event Timeline

Toxim edited Steps To Reproduce. (Show Details)Apr 10 2013, 4:37 PM
Toxim edited Additional Information. (Show Details)
Toxim set Category to Game Crash.
Toxim set Reproducibility to Always.
Toxim set Severity to Crash.
Toxim set Resolution to Fixed.
Toxim set Legacy ID to 1980921786.May 7 2016, 1:33 PM
Bohemia added a subscriber: Toxim.Apr 10 2013, 4:37 PM
Bogey added a subscriber: Bogey.May 7 2016, 1:33 PM
Bogey added a comment.Apr 10 2013, 6:37 PM

Same here.

I tried dragging to an empty slot but that also resulted in a crash.

Just replicated with the BLUFOR Rifleman (Light) and suppressed MXC.

Sorry if original post was a little misleading, i have tested by using the drag method from either Ammo Crate or Ground to an empty slot and found the following:-

I can remove and replace helmet, sunglasses, NV, clothing, harness or belt and carry alls but I cannot remove and replace Binoculars.
I can add silencers, sights, ammo to existing slots where weapons have been spawned with soldier, pistol and main weapons
I cannot replace weapons to empty slots, RPG to empty slots or Pistols to empty slots.
Also noted when other players have crashed with htis bug and i have been in server whilst it happens you get this message :
Player xxxxxx Kicked off Steam ticket check failed : (null)
hope this helps

Toxim added a comment.Apr 11 2013, 7:31 AM

You guys could also include your dxdiag file and crashdumps here like i did, those will help the devs a lot in tracking the problem and fixing it. If you have not done this before, top right corner of this page has a link to a guide for how to do it. (and just in case: http://feedback.arma3.com/how-to-user.html.html ).

For the dxdiag report file: Just type in the Start menu searchbox: "dxdiag" and hit enter, then from the tool "Save all information" -button

seems to be an issue with the new animations it plays when it 'grabs' the weapon

steps to reproduce

  • run devbuild
  • drop some rifles in a crate or car
  • drop main gun
  • get a rifle from the car
  • game locks up and crashes after alt-tab

I already fixed this bug yesterday and my fix have been merged into both versions (Stable and Dev). So solution will be distributed within the latest A3 update

Mass close.