For the "pilot class", PLEASE add the ability to manually create a flight path on the MAP, aka waypoints (also known as "steerpoints")?
Yes, I am a flight sim fan. But NO, I do NOT expect a complex flight planning system. Basic and SIMPLE. Waypoint 1 to 2 to 3 to 4 to 5, etc.
I'm NOT talking about a path for the AI. I'm talking about a set of visual markers for live players, which the players (lead pilot?) creates on the map with the mouse.
A white line would go from waypoint 1 to 2 to 3 to 4, as you place them on the map.
B) The markers would allow an aircraft HUD to display BASIC data. For example: Waypoint 4 xx miles. Waypoint 5 xx miles.
C) Maybe add pilot tags when creating a waypoint path on the game map: (Take-off, Turn, Loiter, Target, CAS, Land) ? ? ? (Not necessary, but flight sim fans would love this option).
D) Option to cycle forward/backward in the waypoint list. If the pilot wants to go home early, just cycle forward to the (land) waypoint, or back to waypoint 1(take-off).
E) SHOW/HIDE flight path button on the MAP - could easily hide the flight path.
Side NOTE. The ability for players to manually create a waypoint system on the map could also be used by multiplayer teams on the ground for a coordinated attack. Maybe an:
*Only certain people (pilot class, or team leaders) can draw a "map path". Otherwise some jokers would use the waypoint drawing system to draw dirty pictures on the map.
- In the map view, the plans could be toggled on/off with a show/hide "paths" button. Important to "de-clutter" the map.
- Each plan is limited to a maximum # of waypoints? 5? 10? Or whatever the programmers feel is reasonable!