After you create an animal, the following message starts being spammed int the server's RPT file:
Server: Unhandled user message Type_109
After you create an animal, the following message starts being spammed int the server's RPT file:
Server: Unhandled user message Type_109
private["_sheep"];;
_sheep= (createGroup civilian) createUnit ["Sheep_random_F", (getPos player), [], 0, "NONE"];
Happens here too.
Due to the spamming of the line "Server: Unhandled user message Type_109", over a period of time the .RPT file gets so large that the application may crash.
indeed - 60MB RPT files full of "Server: Unhandled user message Type_109" in no time.
This does not appear when running single player / from editor
Also, likely related, when createAgent is called on the dedicated server the AgentTask FSM does not appear to run.
"For security reasons, the command was disabled in Arma 3." http://community.bistudio.com/wiki/setVehicleInit
setVehicleInit is not needed to be able to reproduce this defect. This problem is really bad ... you cannot create any animal, without having your server log spammed with those messages. The more animals you create the more messages show up. The bigger the file becomes, the performance of the server drops dramatically.