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zsfwaw edited Steps To Reproduce. (Show Details)Mar 7 2013, 2:27 AM
zsfwaw edited Additional Information. (Show Details)
zsfwaw set Category to Other.
zsfwaw set Reproducibility to N/A.
zsfwaw set Severity to Minor.
zsfwaw set Resolution to Fixed.
zsfwaw set Legacy ID to 2041586113.May 7 2016, 11:16 AM
SGTIce added a subscriber: SGTIce.May 7 2016, 11:16 AM
SGTIce added a comment.Mar 7 2013, 2:40 AM

They don't need tweaking people just need to learn the camos. In every game i've ever played it's never been an impossible debaucle to differentiate friend from foe even when they looked similar.

Go into the editor, put one BLUFOR & 1 OPFOR next to each other, study their camo, the color, their gear, how it looks, etc.

Look at the patterns, design, look at the color of their boots, look at the silhouette they make.

Pretty standard and simple.

Pro-tip: Look at the helmets (if possible)
Look at weapons (if possible)
Identify the unit profile (Blufor and Opfor suits have a bit different shapes)

NATO units lighter Iranians darker.

SGTIce added a comment.Mar 7 2013, 6:33 PM

Thus proving my point according to the two notes above.

They are not hard to differentiate between if you study them briefly. It's the same way it's done in RL, done in a lot of games, etc.

can i vote down twice?

All units are equipped witch binoculars unless the mission editor removes them.
Use them when unsure.

yea this issue will become less and less common as people learn the camos/gear, and usually if they are pointing their gun at you then they aren't just going to say hello.

Luckz added a comment.Mar 8 2013, 9:16 AM

I actually stopped playing Red Orchestra (the mod) very swiftly because early versions had nigh-identical uniforms.
For me this is a big deal too, but then again I can just play missions that mark teammates with cute coloured dots (like Wasteland does).

There's the camo...and maybe there's the fact that people are griefing you. You are playing public after all. My private group hasn't had any issues identifying players.

Get a pair of glasses.

SGTIce added a comment.Mar 8 2013, 7:31 PM

Or it could be the fact some people are trigger happy & don't know gun control.

It's easy to distinguish between both

zsfwaw added a comment.Mar 8 2013, 9:24 PM

How do i remove this D:

You don't, you just let it die.

your own stupidity is not a game bug.

Thanks for adding a note to a basically dead issue asshole

Luckz added a comment.Mar 31 2013, 7:47 PM

It's all he does on here, if you haven't noticed.

This is simple, ID your targets BEFORE firing. For example the opfor has darker camo then blufor and the opfor uses a more organic helmet shape while the blufor helmet is very box-like.

zsfwaw added a comment.Apr 1 2013, 3:09 AM

Are you guys not listening... SOLVED!!!!!!!!!!!!!!!

Identification is more of a skill than an issue. It only took me a day after I bought the game to learn the uniform deifferences

SGTIce added a comment.Apr 1 2013, 5:50 AM

Can we get a mod to close this since the OP is confirming the problems been solved.

zsfwaw added a comment.Apr 2 2013, 9:29 PM

Please ^^^^^ Lol

It's so stupid... Sometimes you have to observe and make sure that your target is a enemy. Don't shoot at everything which moves!