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Mouse controls almost unusable when float aiming is turned on.
Closed, ResolvedPublic


When float aiming is turned on there is some sort of sensitivity difference from inside the floating box and when you reach the edges to turn. Mouse controls from within the box are fine how ever once you try to turn from the edges the sensitivity is very low and has some sort of acceleration applied to it making it just about impossible to use.


Legacy ID
Steps To Reproduce

Just maintain the same mouse speed within the float aim box and once you reach the edge you will see the difference in aiming speed.

Event Timeline

yourgrandma edited Additional Information. (Show Details)
yourgrandma set Category to Controls.
yourgrandma set Reproducibility to Always.
yourgrandma set Severity to Minor.
yourgrandma set Resolution to Duplicate.
yourgrandma set Legacy ID to 2270257425.May 7 2016, 11:08 AM

I have the same issue when using deadzone, my mouse is extremely unresponsive when i have it set to my liking.

Please use the search function before you post a new bug.
Check my report #0000761 since it picks up the same problem.

EDcase added a subscriber: EDcase.May 7 2016, 11:08 AM

AlphaMike: Your report seems to be about a different problem. This is about float-zone not zoom difference.

defk0n added a subscriber: defk0n.May 7 2016, 11:08 AM

Temporary FIX regarding aiming deadzone for Arma 3

ceeeb added a subscriber: ceeeb.May 7 2016, 11:08 AM
ceeeb added a comment.Apr 3 2013, 11:44 PM

Duplicate of higher voted (but newer) ticket #2294