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[Steam Alpha] Leaning prevents fast sprint
Closed, ResolvedPublic


If you have locked the lean in place (2xQ or 2xE) and start fast sprinting using Turbo or Fast forward, you will run considerably slower until you have disabled the lean by pressing Q or E again. The same happens if you hold down the lean key while running.

Annotated video:


Legacy ID
Steps To Reproduce
  1. Toggle lean right (2xE)
  2. Start turbo running (Shift+W)
  3. Press E once to disable lean
  4. Notice you are now running twice as fast


  1. Start turbo running (Shift+W)
  2. Hold E
  3. Notice you are running slower
  4. Let go off E
  5. Notice you are running fast again
Additional Information

Type: Public Alpha
Branch: Stable
Version: 0.5.102571

Event Timeline

Deadfast edited Steps To Reproduce. (Show Details)Mar 3 2013, 5:33 PM
Deadfast edited Additional Information. (Show Details)
Deadfast set Category to Movement.
Deadfast set Reproducibility to Always.
Deadfast set Severity to Minor.
Deadfast set Resolution to Suspended.
Deadfast set Legacy ID to 749896664.May 7 2016, 10:27 AM
Bohemia added a subscriber: tarciop.Mar 3 2013, 5:33 PM

This should be fixed by leaning being automatically cancelled when you start running or sprinting.

You can get into trouble easily when you need to start running and you can't figure out why you only walk!

EDIT: Eman, that reminds me. Perhaps to avoid problems with TrackIR, the game can save the lean state like when crouch-running; that way you go back to lean when you stop or walk. This would stop your view in TrackIR going out of alignment quickly, but it's not a crucial feature.

Agree with Javelin. Very easy and elegant solution.

Also happens with the trackIR (or any other analog lean method), if you lean a little bit.

Imo, running and sprinting should cancel lean toggle as well as step-lean.

When full turbo running there is no change in animation, just in speed, from leaning, but when turbo running and low on stamina (tired sprinting) the character both leans and is slowed somewhat. When simply moving forward and leaning, the speed is that of combat mode, and the weapon is raised into the combat stance. I like how this functions for everything except the full turbo mode. If there is no change in animation, then the speed shouldn't be affected, but for the other sub modes, I like it.

EDcase added a subscriber: EDcase.May 7 2016, 10:27 AM
EDcase added a comment.May 7 2013, 2:16 PM

Just assign 'Lean left' and 'lean right' to shift (sprint) key.
Works with TrackIR too

Fank added a subscriber: Fank.May 7 2016, 10:27 AM
Fank added a comment.May 14 2014, 6:43 PM

Issue closed as obsolete. If you encounter this problem again, please create another ticket. Thank you.