Hi!
As it described in title - how can I get player's head direction in server side?
Let's say that PlayerBase player contains some player data
I can get vector body = player.GetDirection() and this data contains player body direction - when I'm walking on square path - I see how this vector changes accordingly.
But I can't get players head (look) direction :(
I try player.m_CharactersHead.GetDirection(), head and neck bones player.GetBoneRotationWS but this data is always same and doesn't changes when I'm rotating player's head holding Alt key (PC).
I'm full agree with not getting perfect vector of player's look, but at least I'd like to get vector of players head direction (and this data defenetly should exists on server side at least to be sended to other players so they can see head rotation of others)
What is correct way to get this data on server side?
p.s. and similar - how to get player's aiming vector on server side? :)
thanks :)