The GetHiddenSelectionsMaterials function is a copy paste of the GetHiddenSelectionsTextures function currently:
TStringArray GetHiddenSelectionsMaterials()
{
string garden_type = this.GetType(); TStringArray textures = new TStringArray; GetGame().ConfigGetTextArray( "CfgVehicles " + garden_type + " hiddenSelectionsTextures", textures ); return textures;
}