Provide a detailed guide on how to set up a mod project for debugging in the workbench
- Operating System
- Windows 10 x64
Maybe you can take a look at this : https://github.com/maxkunes/Enscript-Workbench-Project-Setup
I did not succes at setting it up (see issue) but I miss so much this fonctionnality. pls tell me if it works for you.
yes it is not ideal but better that nothing (breakpoints and see variables values helps a lot)
Did you succeed on using it ?
If yes, did you encounter the issue I report on the github page?
Sadly I'm stuck I and loose so much time becouse not be able to use things like this :(
I have put up the initial script debugging guide/documentation here
I have tested it on current patch tools so it should be working, although there are some hurdles that we are planning to solve, most notably the need for 'additional' mod.cpp when working with unpacked mods which contents are already being included in the config.cpp (note that if you want to pack and test things fast you can have the CfgMods contents in both config.cpp and mod.cpp without the need to merge them every time when packing)