The "Placement Radius"-function in 3D-Eden Editor does not work with more than one placed group of soldiers
Description
Description
Details
Details
- Severity
- Major
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- General
Steps To Reproduce
- Start Arma 3
- Go to Editor
- Place a group of soldiers
- Select "Group-Icon" and go to "Attributes"
- Set "Placement Radius to 500
(It works for one group - The group is placed in the given radius)
- Copy the group (or repeat steps 1.-5.) and paste it
- Optional: Copy'n a couple more
- Test Mission: Only one (the last-edited group will be placed in the set radius, all the rest will spawn exactly at position of actual placement)
Event Timeline
Comment Actions
I was going to report the same thing. Arma version 2.0.146.773
In the meantime you may copy this into the init field of the squad:
minimumDistance = 0; maximumDistance = 500; distanceFromOtherObjects = 0; maxGradient = 0.6; waterMode = 0; shoreMode = 0; groupLeader = leader this; randomPosition = [groupLeader, minimumDistance, maximumDistance, distanceFromOtherObjects, waterMode, maxGradient, shoreMode] call BIS_fnc_findSafePos; { if (_x != groupLeader) then { _relDis = _x distance groupLeader; _relDir = [groupLeader, _x] call BIS_fnc_relativeDirTo; _x setPos ([randomPosition, _relDis, _relDir] call BIS_fnc_relPos); }; } forEach units this; groupLeader setPos randomPosition;
You may modify the variables on the top. The documentation of what they do is here: https://community.bistudio.com/wiki/BIS_fnc_findSafePos