Page MenuHomeFeedback Tracker

Feedback Tracker - Silica "How To" Guide
Updated 780 Days AgoPublic

Overview
Before submitting a feedback / bug report, please make sure to do following:

  • Search through the Feedback Tracker
  • If you cannot find issue you've encounter in any of these, report it

Searching through Feedback Tracker

Quickly search through the Recent Tasks on the main page

  • If you experience an issue shortly after update, there is a big chance someone already reported similar issue
  • If you encounter a crash and similar crash was already reported, please report it and do so in your own ticket so we can track the crash and its progress
  • Go to the Maniphest page for more thorough search
  • Hit Edit Query to display search options
  • To search for Silica issue, make sure the Silica tag is present
  • Try to use Contains Words to find the issue you are experiencing
  • You can try and use any other search options
  • Remember though, that other users may not always fill in all the info and if your search is too specific, you might end up empty handed

Creating a ticket

  • Click on the STAR ( ⭐ ) symbol in the upper right corner of the FT screen (next to your profile picture) (IT IS NOT POSSIBLE TO SUBMIT A TICKET WITHOUT REGISTERING)
  • Select one of the Silica forms corresponding with the type of issue you experience (example: Standard report for reporting issues or private if sensitive information or crash info is being handled)
  • Fill in all the important information (proper descritpion, game version, attach files - crashdumps, pictures of visual issues, videos of sound issues) and any other info you find relevant.
  • The more information we get the faster we are able to find and fix the issue
  • After you have filled in all the important information hit Create New Task below the ticket form
Last Author
Geez
Last Edited
Apr 30 2023, 10:57 PM

Event Timeline

Geez created this document.Apr 30 2023, 10:57 PM
Geez edited the content of this document. (Show Details)
Geez added a project: Silica.
Geez changed the visibility from "Administrators" to "Public (No Login Required)".May 2 2023, 10:14 AM

Recommendation to add feature into game:
Allow commanders assign and control to multiple units/vehicles to on ground players just like bannerlord and totalwar. This allows much more subordinate command ability for ground players that can use and maneuver units better than the commander who is focused on logistics and resource management. This would be awesome since also allows ground troops won't be forgotten or unused.

Like to say the creators are doing awesome job with the game and love every part of it.

This comment was removed by LouMontana.

Hey there been watching the game for a while and finally started playing it and have enjoyed what's on offer so far. However I would like to offer recommendations on certain mechanics like assigning behavioral commands to troops especially the aliens as their overall power seems to be rather limited and having more control over their actions would boost their enjoyment level and make them a bit less tedious. Helpful commands such as attacking units on route to assigned location and maybe even allowing the player to assign priorities to attacked enemies would very much help keep the micromanaging to a minimum, such as ordering crabs to automatically divert from an assigned route to attack infantry or hunters to attack light vehicles. I would also like to suggest altering the outpost into more of a bunker where infantry can actually be stationed to fight from inside the building or at the very least improve the pathfinding so that ordered troops can actually find their way to the roof without the commander needing to control them. As squishy as the infantry are giving them a better fighting chance would increase both their viability as well as the outpost's. This is all speculation on early play and I'm sorry if I've suggested something already in development ^^`.