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Sat, Oct 17, 11:21 AM (1 w, 5 d)

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Sat, Oct 17

snov added a comment to T80668: setObjectTextureGlobal causing "Cannot load texture" errors when used with valid mission files.

this change is causing issues when trying to set object textures as transparent e.g. _x setObjectTextureGlobal[0,""]
using a transparent .paa texture from mission file does not solve it since this is displayed as full-black

Sat, Oct 17, 11:36 AM · Arma 3