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iMrEnigma
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User Since
Jun 10 2015, 11:45 PM (491 w, 1 d)

Recent Activity

Jun 20 2016

iMrEnigma added a comment to T118081: Spawning naked/losing gear after relogging.

Happened to me 2 days ago;
http://steamcommunity.com/profiles/76561198180209135

Jun 20 2016, 2:23 AM · DayZ

May 11 2016

iMrEnigma edited Additional Information on T115432: Hacker/Scripter Teleporting killing players across map.
May 11 2016, 1:56 PM · DayZ
iMrEnigma edited Steps To Reproduce on T115115: Possible Grenade Hack.
May 11 2016, 1:44 PM · DayZ
iMrEnigma added a comment to T115109: Weapon has 29 out of 30 bullets.

as Melak mentioned, the 30th round in the magazine is loaded/chambered into the rifle after loading magazine. you can verify this by removing the magazine, then right-clicking on the rifle; you can "EMPTY" the chambered bullet for a total of 30 bullets.

May 11 2016, 1:44 PM · DayZ
iMrEnigma edited Steps To Reproduce on T114758: Reload hotkey 'R' does not work.
May 11 2016, 1:32 PM · DayZ
iMrEnigma added a comment to T114695: Aspect Ratio Locked.

I believe i was using 1600×900×32 LARGE UI @ 100% Resolution.

May 11 2016, 1:30 PM · DayZ
iMrEnigma edited Steps To Reproduce on T114695: Aspect Ratio Locked.
May 11 2016, 1:30 PM · DayZ
iMrEnigma edited Additional Information on T111809: Item in hand (visually) drops to floor when stepping over fence.
May 11 2016, 6:04 AM · DayZ
iMrEnigma edited Steps To Reproduce on T111808: Doors reversed for zombie AI.
May 11 2016, 6:04 AM · DayZ
iMrEnigma added a comment to T111804: Zombies don't go through an open door.

i just reported this issue as well. it appears that player and zombies have opposite door animations/barriers. when doors are open for players, they are closed for zombies, and when closed for players, they seem to be open for zonbies

May 11 2016, 6:04 AM · DayZ