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gizz46
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User Since
Nov 19 2013, 1:41 PM (540 w, 2 d)

Recent Activity

Jun 14 2019

gizz46 added a comment to T140640: Arma 3 1.92.145639 Editor game freeze after pressing PLAY SCENARIO.

So checked also for windows updates, all are installed and all hardware drivers are up to date.

Jun 14 2019, 5:58 PM · Arma 3
gizz46 edited Additional Information on T140640: Arma 3 1.92.145639 Editor game freeze after pressing PLAY SCENARIO.
Jun 14 2019, 5:52 PM · Arma 3
gizz46 renamed T140640: Arma 3 1.92.145639 Editor game freeze after pressing PLAY SCENARIO from Arma 3 1.92.145639 Editor game crash after pressing PLAY SCENARIO to Arma 3 1.92.145639 Editor game freeze after pressing PLAY SCENARIO.
Jun 14 2019, 10:00 AM · Arma 3
gizz46 added a comment to T140640: Arma 3 1.92.145639 Editor game freeze after pressing PLAY SCENARIO.

Hi,
do you have more logs? It's just one rpt file in your logs package and this rpt doesn't show what's wrong.
Could you please try create new game profile and try it wtih different game profile?

Jun 14 2019, 9:58 AM · Arma 3

Jun 11 2019

gizz46 updated the task description for T140640: Arma 3 1.92.145639 Editor game freeze after pressing PLAY SCENARIO.
Jun 11 2019, 1:59 PM · Arma 3
gizz46 renamed T140640: Arma 3 1.92.145639 Editor game freeze after pressing PLAY SCENARIO from Arma 3 Editor game crash after pressing PLAY SCENARIO to Arma 3 1.92.145639 Editor game crash after pressing PLAY SCENARIO.
Jun 11 2019, 1:59 PM · Arma 3
gizz46 created T140640: Arma 3 1.92.145639 Editor game freeze after pressing PLAY SCENARIO.
Jun 11 2019, 12:52 PM · Arma 3

May 10 2016

gizz46 edited Additional Information on T85949: Game crashes with - Helios: Navy Seals Bloodbrothers Campaign: Mission 4.
May 10 2016, 12:53 PM · Arma 3
gizz46 added a comment to T85922: Request: Scripting command for lowering/rasing Weapon.

Thanks for the fast answer!!! Never expected the feedback tracker would be this efficient.

However the disricption says:

Change is persistent with player,

---> but AI units will change back to suit their current behaviour mode <-----.

---> AI generally keep their rifles safe unless moving or targeting.<-------

and these are the problem I would like have to resolved with the new scripting Commands.

Maybe I'm wasn't realy emphazising what I wanted from this request, so my apologies and I will try to narrow down the specifics in the description.

May 10 2016, 12:52 PM · Arma 3
gizz46 edited Additional Information on T85922: Request: Scripting command for lowering/rasing Weapon.
May 10 2016, 12:52 PM · Arma 3
gizz46 added a comment to T78467: Problem with Dialog.

Ok Tried it, it dosen't work

////////////
GUI EDITOR OUTPUT START (by gizzygamez, v1.063, #Vohugy)
//////////////

class COMMROSE_HUD

{
idd = -1;
enableSimulation = 1;
duration = 0;
onLoad = "uiNamespace setVariable ['COMMROSE_HUD', _this select 0]";
class controls

{
class RscPicture_1200: RscPicture
{
idc = 1200;
text = "MyPicture\commonRose.paa";
x = 0.340121 * safezoneW + safezoneX;
y = 0.280072 * safezoneH + safezoneY;
w = 0.330073 * safezoneW;
h = 0.439856 * safezoneH;
};

class RscPicture_1201: RscPicture_1200
{
idc = 1201;
text = "MyPicture\commonRoseII.paa";
x = 0.340121 * safezoneW + safezoneX;
y = 0.280072 * safezoneH + safezoneY;
w = 0.330073 * safezoneW;
h = 0.439856 * safezoneH;
colorText[] =
{

		1,
		1,
		1,
		0.5

};
};
class RscButton_1600: RscButton
{
idc = 1600;
text = "SQUAD"; //--- ToDo: Localize;
x = 0.489685 * safezoneW + safezoneX;
y = 0.445018 * safezoneH + safezoneY;
w = 0.0361017 * safezoneW;
h = 0.0439856 * safezoneH;
colorBackgroundActive[] = {0,0,0,0};
colorBackground[] = {0,0,0,0};

colorText[] = {1,1,1,1};

period = 0;
periodFocus = 0;
periodOver = 0;
onMouseEnter ="((uiNamespace getVariable 'COMMROSE_HUD') displayCtrl 1201) ctrlShow true";

		};

class RscButton_1601: RscButton_1600
{
idc = 1601;
text = "ALL"; --- ToDo: Localize;
x = 0.489685 * safezoneW + safezoneX;
y = 0.510996 * safezoneH + safezoneY;
w = 0.0361017 * safezoneW;
h = 0.0439856 * safezoneH;
onMouseExit = "((uiNamespace getVariable 'COMMROSE_HUD') displayCtrl 1201) ctrlShow false";
};
class RscButton_1602: RscButton_1600
{
idc = 1602;
text = "COMBAT";
--- ToDo: Localize;
x = 0.582518 * safezoneW + safezoneX;
y = 0.478007 * safezoneH + safezoneY;
w = 0.0361017 * safezoneW;
h = 0.0439856 * safezoneH;
sizeEx = 0.03;

};
class RscButton_1603: RscButton_1600
{
idc = 1603;
text = "MOVEMENT"; //--- ToDo: Localize;
x = 0.386537 * safezoneW + safezoneX;
y = 0.478007 * safezoneH + safezoneY;
w = 0.0515739 * safezoneW;
h = 0.0439856 * safezoneH;
sizeEx = 0.03;

};

    };

};
////////////
GUI EDITOR OUTPUT END
//////////////

May 10 2016, 8:52 AM · Arma 3
gizz46 added a comment to T78467: Problem with Dialog.

Thanks for the tipp
I have tried to find it out by looking in the config of the UI_f PBO.But no luck so far.

May 10 2016, 8:52 AM · Arma 3
gizz46 edited Steps To Reproduce on T78467: Problem with Dialog.
May 10 2016, 8:52 AM · Arma 3
gizz46 added a comment to T69125: MouseButtonDown/MouseButtonUp/MouseZChanged event handlers can't be "handled".

+1 Please fix this;

May 10 2016, 4:24 AM · Arma 3