There is already a scripting command for checking if a weapon is lowered.
isWeaponLowered = weaponLowered player;
return value = boolean
would be nice to have a scirpting feature that forces the player but most important the AI, to lower or raise his weapon even when he is walking. This command should be aplyable independent from their current behaviour mode.
_unit lowerweapon true / false;
_Unit raiseweapon true/false;
those commands could be very usefull for Mission- and Modmakers.