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astrospud
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User Since
Aug 14 2013, 8:35 AM (476 w, 5 d)

Recent Activity

May 11 2016

astrospud edited Steps To Reproduce on T116668: Geometry is missing/inverted.
May 11 2016, 2:31 PM · Take On Mars
astrospud added a comment to T116505: App crash, Multiplayer.

Please delete - multiple reports.

May 11 2016, 2:27 PM · Take On Mars
astrospud added a comment to T116504: App crash, Multiplayer.

please delete - multiple report

May 11 2016, 2:27 PM · Take On Mars
astrospud edited Steps To Reproduce on T116505: App crash, Multiplayer.
May 11 2016, 2:27 PM · Take On Mars
astrospud edited Steps To Reproduce on T116504: App crash, Multiplayer.
May 11 2016, 2:27 PM · Take On Mars
astrospud added a comment to T116503: App crash, Multiplayer.

please delete - multiple report

May 11 2016, 2:27 PM · Take On Mars
astrospud edited Steps To Reproduce on T116502: App crash, Multiplayer.
May 11 2016, 2:27 PM · Take On Mars
astrospud edited Steps To Reproduce on T116503: App crash, Multiplayer.
May 11 2016, 2:27 PM · Take On Mars
astrospud edited Steps To Reproduce on T116357: Falling through Test pit floor.
May 11 2016, 2:24 PM · Take On Mars
astrospud added a comment to T116246: Return to Mission control gives anomalous view.

Sorry, been ages since I've posted.
May as well close this one, since several builds later.

May 11 2016, 2:21 PM · Take On Mars
astrospud edited Steps To Reproduce on T116246: Return to Mission control gives anomalous view.
May 11 2016, 2:21 PM · Take On Mars
astrospud added a comment to T116246: Return to Mission control gives anomalous view.

Further investigation reveals that continuation of campaign is not possible, due to the lab no longer shows the selected rover skeletons required for new missions.
Map view is persistent with only construction menu's visible.

May 11 2016, 2:21 PM · Take On Mars
astrospud edited Steps To Reproduce on T116198: Crash on CTR select in mission window.
May 11 2016, 2:20 PM · Take On Mars
astrospud edited Steps To Reproduce on T116192: CTD on selecting mission window.
May 11 2016, 2:20 PM · Take On Mars
astrospud edited Steps To Reproduce on T116111: Crash on CTR select in mission window.
May 11 2016, 2:18 PM · Take On Mars
astrospud edited Steps To Reproduce on T116106: Naming of lander too short.
May 11 2016, 2:18 PM · Take On Mars

May 10 2016

astrospud added a comment to T74598: High Command need upgrade! In game flexibility. Lack of some major functions..

I have played with high command module this past week and have encountered the problem with infantry not getting in vehicles.
In a nut shell, I have created a platoon of infantry, divided into fireteams, a platoon of Marshals, a subordinate module and a high command module and a player unit (me).
I synced all the fire teams to the subordinate module as well as the Mechanised unit, separately though. In command mode (CTRL-Space) I can command each individual unit separately, give them waypoints, etc.
I cannot, however, command the infantry to mount the vehicles.

I did some reading of other similar feedback items (namely: http://feedback.arma3.com/view.php?id=12934), and it seems that the Fireteams need to be synced with a vehicle before syncing with subordinate module.

I'm unable to test this out for another day or so, but I am monitoring this feedback issue for any advancements.

May 10 2016, 7:15 AM · Arma 3
astrospud edited Steps To Reproduce on T72420: Crash in Multiplayer.
May 10 2016, 6:12 AM · Arma 3