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agolay
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User Since
Oct 24 2014, 7:36 PM (525 w, 1 d)

Recent Activity

Nov 8 2018

agolay created T133496: Total Darkness & Glitches.
Nov 8 2018, 7:14 PM · DayZ

Jan 1 2017

agolay renamed T122600: Different Desync from Differ to Different Desync.
Jan 1 2017, 10:02 PM · DayZ
agolay created T122600: Different Desync.
Jan 1 2017, 9:56 PM · DayZ

Dec 19 2016

agolay created T122308: Cant see "You are dead".
Dec 19 2016, 11:39 PM · DayZ
agolay created T122307: Bald & default face.
Dec 19 2016, 11:34 PM · DayZ

Nov 10 2016

agolay removed a watcher for DayZ: agolay.
Nov 10 2016, 10:00 PM
agolay added a watcher for DayZ: agolay.
Nov 10 2016, 10:00 PM

May 11 2016

agolay edited Steps To Reproduce on T108992: Clipping issues and lag.
May 11 2016, 4:30 AM · DayZ
agolay set Category to category:items on T106126: 'Green' Fire axe displaying origional colour.
May 11 2016, 2:47 AM · DayZ

May 10 2016

agolay added a comment to T87202: Night time can be easily cheated away with gamma/brightness sliders for night vision.

I vote up, some people do make a good point about people generally sleep at night rather than wander around however in a zombie survival situation I can see a need to sneak into town for supplies! The darkness at night seems to be at a good level atm (maybe thats just my system), you can see as much as in real life if you'd been without light for an hour or so. I do agree that your night vision should be ruined by a flashlight - IE your virtually blinded if a player suddenly shines a torch in your eyes or your night vision is lessened if you look at the moon or a camp fire and takes a while to come back to full.

May 10 2016, 3:23 PM · DayZ