User Details
- User Since
- Jan 14 2014, 5:14 AM (570 w, 6 d)
May 11 2016
I tested out the distance with a rangefinder. I had to run 300 m away to escape the effects. The inventory lag returned at full strength when I got back to 220 m.
I then tried to empty all the containers in my tents; removing mags and attachments, emptying vests, and dumping a couple of backpacks on the ground. The lag went away.
Next I tried putting some of the items back. I waited for 5 minutes, but the lag didn't return. I then ran 300 m away again, checking for lag all the way. When I approached again, the lag once again started when I was 220 m from the camp. This time it had reset, starting at 1 - 2 seconds and then slowly building up.
Tomorrow I'll be testing this out with a truck. A mobile desync generator could be... useful. Muhahahaha!!!
I'm getting similar issues with my camp. I've got about 15 tents, 4 barrels and 3 trucks. When I drive into camp the desync is so bad that I have to relog to get out of the truck. Upon logging in again I have 1 - 2 seconds inventory lag. The lag will gradually worsen over a few minutes, going up to about a minute after 5 - 10 minutes. At that point starting a truck is once again impossible. Running a few hundred meters away will fix the desync, but it will remain upon reentering the camp.
May 10 2016
I noticed this as well while playing with a friend tonight. I got a bug where every item and player stays frozen in place when I log in. Walked up to where my buddy was on my screen, punched him in the face, and he went uncuncious, even though he was a few rooms away. Seems like the client has a wee bit too much power in this game. Very exploitable.
On a side note, fiddling around with Windows Fucking-piece-of-shit Firewall seemed to fix those issues for me. Or it fixed itself by pure coincidence. Hard to tell.
I noticed this as well while playing with a friend tonight. I got a bug where every item and player stays frozen in place when I log in. Walked up to where my buddy was on my screen, punched him in the face, and he went uncuncious, even though he was a few rooms away. Seems like the client has a wee bit too much power in this game. Very exploitable.
On a side note, fiddling around with Windows Fucking-piece-of-shit Firewall seemed to fix those issues for me. Or it fixed itself by pure coincidence. Hard to tell.
I've been getting this alot too. It usually only effects me, and not people around me. My internet connection is excellent. The server gets all my messages, because everything I do is happening in real time for my friends, but I can't see it.
I can even use items and such, but I don't see it myself, other than in the chat ("You bandaged yourself" etc). I can't keep any weapons in my hand, they get put on my back again instantly. Joining certain servers fixes it, while many others have the same bug. Sometimes it fixes itself after a few minutes wait, but it often returns after a few minutes again. Other times it seems to be more or less permanent (as in persisting for more than 20 minutes).
Tonight I tried fiddling around with my router settings, forwarding all DayZ ports to my computer. That didn't do anything. Then I tried setting a new rule for DayZ in the notoriously buggy Windows Firewall, and that seemed to fix the issue. Or it may just have fixed itself spontaneously at the same time. So hard to tell. Possible fix for you others to try out, though. Good luck!
Fun fact: If you get this bug, you can walk up to someone and punch him in the face. He'll go unconcious, regardless of his actual position in game. Seems to me like the client has way more power than it should.