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Sizzlorr
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User Since
Mar 11 2013, 10:03 AM (615 w, 3 d)

Recent Activity

May 10 2016

Sizzlorr added a comment to T63774: Unreal Explosions In ARMA 3.

I agree 100% the explosions in the above videos look MUCH better! Tank cook offs should look as brutal as they really are. Please optimize the smoke particles as well, they cause major performance issues.

May 10 2016, 12:57 AM · Arma 3

May 9 2016

Sizzlorr added a comment to T62275: Switch Shoulders.

The uncharted series for the PS3 had this feature and I used it ALL THE TIME. Would love the feature but stability>features in the current state of the game.

May 9 2016, 11:52 PM · Arma 3
Sizzlorr added a comment to T61897: Each Explosion and smoke grenade causes permanent fps drops.

When I join a multiplayer server my fps starts off great, until a smoke is thrown. I can be aiming in one direction, notice my fps dropping from around 30 to maybe... 5-10? look in the other direction, low and behold, a smoke grenade...

i7 Q720 1.6, 8gb ram, win7 64bit, ATI mobility 5850.

Game runs well on low settings otherwise.

EDIT: All dust like particles cause major lag for my system. From car exhaust, explosion after effects, car dust trails, and most majorly smoke grenades. Please allow us to lower these particles more in the video options. I would prefer a large opaque blob over gameplay destroying fps lag.

May 9 2016, 11:34 PM · Arma 3
Sizzlorr added a comment to T61669: Better Granade throwing.

I disagree, throwing a nade fast is more important than people people forgetting what their grenade key is.

May 9 2016, 11:17 PM · Arma 3
Sizzlorr added a comment to T59277: Grenade throwing is unrealistic (too fast).

The current system works great. These are trained soldiers, its going to be thrown fast. If it ends up getting slowed down, for the love of all that is good, do NOT tie it to an animation that makes the character immobile.

May 9 2016, 6:47 PM · Arma 3