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SgtDorian
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User Since
May 16 2013, 3:24 AM (372 w, 6 d)

Recent Activity

May 10 2016

SgtDorian added a comment to T67071: Enhance reality by implementing more real body reaction to various (bullet) impacts....

Down voted, you only see bullets pushing bodies away in movies, that's not realism.

If anyone is shot running he just falls in the direction he was moving, if anyone is shot standing he just falls downwards.

I think the ragdoll has a few things to improve/tweak, but this isn't one of them.

May 10 2016, 3:05 AM · Arma 3
SgtDorian added a comment to T66736: Player and AI death animations are Mediocre:P.

I think the ragdoll is an improvement despite of some silly death situations. ArmA 2 death animations were horrible (I remember killing Taki's in moving UAZs and how they ridiculously died).

Imho the real problem is the spasm that the ragdoll makes every time it is hit,anyways I expect this little issue to be tweaked in the beta or in the final release, not in the alpha.

May 10 2016, 2:53 AM · Arma 3

May 9 2016

SgtDorian added a comment to T59083: Low CPU/GPU Utilization.

Well jddunlap, it hasnt improved for me, still 30% usage. :/

May 9 2016, 5:22 PM · Arma 3
SgtDorian added a comment to T59083: Low CPU/GPU Utilization.

It's never too late (:

May 9 2016, 5:20 PM · Arma 3
SgtDorian added a comment to T59083: Low CPU/GPU Utilization.

It's never too late (:

May 9 2016, 5:20 PM · Arma 3
SgtDorian added a comment to T59083: Low CPU/GPU Utilization.

It doesnt matter it's too big, I can understand that it can be a bit unreachable, but this is a major problem, actually this is the MAJOR problem, I've never figured that this problem was so common.

I thought that it was a pity but it only happened to me, but when I saw the huge amount of people that suffers it, this is a gigantic problem of the game which is mandatory to be solved whatever the cost is.

Using only 30% of the CPU/GPU capability and playing 15-30 FPS makes me wonder how could we play this game if it uses 100%, I can almost feel pleasure imaging that.

This has to be solved, no matter 2GB+ patches, no matter it takes 4 months, no matter what.

May 9 2016, 5:14 PM · Arma 3