Page MenuHomeFeedback Tracker

Raynor_D
User

Projects

User does not belong to any projects.

User Details

User Since
Mar 17 2013, 1:56 PM (609 w, 2 d)

Recent Activity

May 10 2016

Raynor_D edited Steps To Reproduce on T83927: Disabled/disconnected controllers are included in axis averaging.
May 10 2016, 11:52 AM · Arma 3
Raynor_D edited Steps To Reproduce on T82559: BattlEye EULA is invisible with SweetFX Enabled.
May 10 2016, 11:06 AM · Arma 3
Raynor_D added a comment to T80196: Zeus - Grouped Object Rotation Stacks All Objects In One Place.

Can confirm issue is still present with current version. It's happening even without any objects being anywhere near the objects being moved.

May 10 2016, 9:45 AM · Arma 3
Raynor_D added a comment to T79417: Cannot rebind keyFreeHeadMove.

After further experimentation, it appears that at some point the default value was removed from keyFreeHeadMove in the config, fixing the issue for people who have generated their profile since then. However people with older profiles still have the value set, with no ingame option to change it. So it may suffice to just have them change it in the config (or remove the value as part of an update?) and leave it out of the ingame options.

May 10 2016, 9:21 AM · Arma 3
Raynor_D edited Steps To Reproduce on T79417: Cannot rebind keyFreeHeadMove.
May 10 2016, 9:21 AM · Arma 3
Raynor_D added a comment to T78986: creating custom class MFD conditions.

It would be extremely useful if we could evaluate code in this condition like UserActions. Then we could add indicators for things like cargo ramps and doors, and warnings for ammo, fuel, and damage, and I'm sure a massive range of other things we haven't thought of yet because we haven't been able to.

May 10 2016, 9:06 AM · Arma 3