Controllers that are disabled (and/or not present) but still bound are still included in the averaging of axis controls.
Description
Description
Details
Details
- Legacy ID
- 2737998075
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Controls
Steps To Reproduce
- Have two or more controllers.
- Bind the controllers to the same axis actions. I used helicopter cyclic for my testing.
- Get in a helicopter and test the axes. Notice that the sensitivity is lower than with one joystick, showing the axes are being averaged, as intended.
- Disable all but one joystick and repeat the test. No change to sensitivity.
- Unbind all but one joystick and repeat the test. Full sensitivity is restored.
Repeat the whole process, but instead of disabling the other joysticks, disconnect them without unbinding their axes. Notice the low sensitivity until the non-present controllers are totally unbound from the axes.
Additional Information
I've confirmed the issue is present across fixed-wing and helicopters, AFM and SFM, so it's not related to any one flight model.
Event Timeline
Comment Actions
Currently within version 1.50, when multiple controllers are connected (ie joystick rudder and separate rudder pedals), the game averages both rudder devices instead of treating each device axis separate. I made mention of this bug elsewhere within another joystick bug.
I could have sworn I opened a bug for multiple controllers conflicting, but maybe not.