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creating custom class MFD conditions
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Description

need to be able to create custom conditions for class MFD class Draw elements. Possibly triggerable by a script or in the same manner as UserActions/AnimationSources for model config, config.cpp

Details

Legacy ID
4229794726
Severity
None
Resolution
Open
Reproducibility
Have Not Tried
Category
Feature Request
Additional Information

Would make it possible to enable and disable custom HUD functions such as night mode etc.

Event Timeline

Olli_ edited Steps To Reproduce. (Show Details)Sep 6 2014, 12:21 AM
Olli_ edited Additional Information. (Show Details)
Olli_ set Category to Feature Request.
Olli_ set Reproducibility to Have Not Tried.
Olli_ set Severity to None.
Olli_ set Resolution to Open.
Olli_ set Legacy ID to 4229794726.May 7 2016, 7:23 PM
Bohemia added a subscriber: Bohemia.May 7 2016, 7:23 PM

I second this.

Some usable examples are:

  • Speed (Usable for PROPPER Stall warnings and changing Helicopters HMD's from hover to Transition and Cruise)
  • Flying
  • Locked

It would be extremely useful if we could evaluate code in this condition like UserActions. Then we could add indicators for things like cargo ramps and doors, and warnings for ammo, fuel, and damage, and I'm sure a massive range of other things we haven't thought of yet because we haven't been able to.

Has there been any development in this area ? Definable conditions ? Still trying to create a HUD/ MFD that can be turned on or off with Useraction