- User Since
- Apr 9 2013, 6:09 PM (388 w, 5 d)
May 10 2016
Surely this bug isn't related to Terrible sound immersion, isn't that just a complaint of the sound rather than a bug?
I am having a problem which could be related to this. I have setup my missions so that players select their kit from a selection menu when scrolling on a supply box. Everything works fine but if any player rejoins the game or connects late it makes every player currently connected lose their vest item and sometimes even their helmet. If you go and select your kit again its fine and you won't lose it again.
I am using this for example to give the various roles their gear.
player addheadgear _plhelm;
player adduniform _pluniform;
player addvest _plvest;
Yeah its fixed in the dev build, we just need it patched into the stable build now. :)
Its amazing that more people are not jumping on this because its a massive problem which ruins Co-Op games. The bug is still present in the current build of the game.
Just about to test it however the more important question is, if it is resolved how long is it going to take to appear in the stable version?
My understanding of removeallcontainers is that it removes the item slots from clothing, bags and vests the idea of using it was to remove the item slots from the uniform so that the player could only store stuff in their bags and vest.