- User Since
- Mar 10 2013, 9:58 AM (559 w, 2 d)
May 9 2016
Not funny - go away.
Did you watch your own YouTube video? They confirmed that suppressors actually reduce the sound of a gun shot. So it should make at least a difference whether you use a silencer or not and the AI is way to precise estemating your location after you fired a silenced weapon.
I experienced this during the vehicle showcase - i tried many times to kill most of the enemies in the base at the beginning without alerting the other but it is really hard because even if one of the soldiers is separated from the others and behind an obstical it is nearly impossible with a silent rifle to get the kill and not get the attention of the surrounding men. And - what I think is even worse - they know right away where you are and open fire, they do not approach carefully or try to figure out what happend.
Noticed the problem too while codeing something like this:
(method == 0 && method2 == 42 && (method3 <= (method4[obj1])))
It gets really confuseing as soon as you start mixing different kinds of brackets.
Had the same problem - thank you TheBlueYowie. I am not sure but is there a use for HeliFastForward? To me it just looks like cycling foward (maybe a bit faster).