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Patterson
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User Since
Mar 6 2013, 9:00 AM (394 w, 8 h)

Recent Activity

May 9 2016

Patterson added a comment to T61044: Aiming and distance showing.

Ya this isn't a bug it has been in the previous ArmA games. play on expert and you wont have the "issue"

May 9 2016, 10:40 PM · Arma 3
Patterson added a comment to T60688: AI Vehicles dodges mines and other explosives.

I also have been able to hit enemy vehicles with mines. You can't put a mine out in the middle of the road and expect it to be hidden. It would be unrealistic for AI to drive into a clearly visible mine when they could avoid it.

May 9 2016, 9:54 PM · Arma 3
Patterson added a comment to T59222: [Feature request] Really need a running vault.

The vault could be implemented like they did in ACE, jogging and sprint have a faster vault move but it uses the slower default while walking. As for the climbing up sides of buildings I don't really think that it would be realistic for the soldiers to be scaling buildings with all their gear.

May 9 2016, 6:44 PM · Arma 3
Patterson edited Steps To Reproduce on T59215: Broken Windows remain after house destruction..
May 9 2016, 6:44 PM · Arma 3
Patterson edited Steps To Reproduce on T59206: NVGs clip through roof of vehicles.
May 9 2016, 6:43 PM · Arma 3