User Details
User Details
- User Since
- Jul 3 2016, 3:38 AM (438 w, 14 h)
May 4 2017
May 4 2017
NetFusion added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.
Tested on the new 1.70RC and problem still exists.
Mar 20 2017
Mar 20 2017
NetFusion edited Additional Information on T123886: Zeus broken on JIP.
NetFusion edited Steps To Reproduce on T123886: Zeus broken on JIP.
Dec 3 2016
Dec 3 2016
NetFusion added a comment to T121798: playerRespawnTime command broken.
I talked to vbawol who is one of the developers of epoch and he confirmed that they use selectPlayer.
NetFusion added a comment to T121798: playerRespawnTime command broken.
Then be advised that it is normal that playerRespawnTime is -1 while you are alive. If you die the time should start to count down. At least it does for me.
NetFusion added a comment to T121798: playerRespawnTime command broken.
Do you use selectPlayer to switch to another unit before?
If yes this issue might be the same as these three:
https://feedback.bistudio.com/T121730
https://feedback.bistudio.com/T121717
https://feedback.bistudio.com/T121736
NetFusion added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.
I tested a lot of stuff yesterday and wrote it here:
https://feedback.bistudio.com/T121730#1539845
Dec 2 2016
Dec 2 2016
NetFusion added a comment to T121730: selectPlayer Break Respawn System.
Steps to reproduce:
- Start the attached mission in MP
- Press ESC > Respawn. Wait five seconds to respawn.
- Press ESC and execute selectPlayer p2 via debug console. Player should be switched.
- Press ESC > Respawn
- No respawn time is visible but a slightly blurry screen. The respawn is broken.