- User Since
- Nov 27 2021, 1:24 AM (105 w, 11 h)
Feb 7 2022
There have been reports that 1.16 Experimental has indeed addressed script restrictions once again. I have seen one reported success from a server owner that initially had issues with 1.15, but 1.16 EXP allowed execution of their desired modset without error.
Jan 28 2022
Disregard the above modlist, it is not relevant as the issue I was encountering was due to two admin mods being loaded at the same time hogging a lot of script room.
Jan 18 2022
Ran into this issue again, I tried adding vehicles to my live server and encountered #initglobals.
I built a test server copying 1/1 including load order and all mods and the test server did not encounter #initglobals and was able to run 14 vehicle mods ontop of the live mod list...
Dec 30 2021
Nov 27 2021
Reference Ticket: https://feedback.bistudio.com/T153090